Thursday, July 31, 2014

A man, a dry erase board, and too much time

7/31/14

Hi guys. Once in awhile I have to go to NYC for one reason or another and I usually stop by my sister's office in the city. It started off with a simple doodle and I always add a simple sketch to the board. One year later you get this abomination to the art world.


Sunday, July 27, 2014

Back to Super Smash Bro project

8/30/2014

Hmm... not sure if Luigi is helping with the composition. Think I might drop him and put in another background element.


8/28/2014

All right! The main characters are pretty much done. Just need to do the background and Luigi!


8/23/2014

Snake is coming along. Need to touch up his hair and draw out his hands. On that note, you will not see the gun he will be holding in the image, but I often draw a character through as much as possible as you never know what composition adjustments you have to make.


8/22/2014

Blocked in the rest of the team. Now shifting my focus on finishing Snake's rendering.



We're getting there. Put down the base colors for Link. Later today I'll try to add Mega Man and Donkey Kong and later finish Snake.


8/21/2014

Well, another two characters mostly done. Mario and Daisy are out of the way. Leaving Snake for the time being.


8/20/2014

Working on Snake. Still working on his face then the rest of his body.


8/16/2014

Well, I'd say Samus is done now. I'm planning to go back to flush out her hair, but next is to move to the next character; Snake. These two are the hardest to render, so naturally a lot of my time, effort, and energy has to go into these two.


8/4/2014

Worked on developing Samus's suit, but a lot of it will be covered by her arm cannon. So why go into detail? I try to draw as much of the body of any character as much as possible, because you never now what adjustments you have to make for the final illustration.


8/2/2014

Final broke ground! Need to render eight figures before Baltimore Comic Con!





7/29/2014

Added some more back ground and defined link an Donkey Kong a bit more. Still debating if I want Luigi in the background. Trying not to give him Loki stuff to imply he's Loki. Might drop him all together.

7/27/2014

Wow! I finally got to work a little on this project. I've been sooooooooooooooo busy with other projects, I'm hoping to get this done in time for Baltimore.

Half of the figures are done, just need to do other half.


Thursday, July 10, 2014

Got Ether?

7/18/2014

It's done! When life gets your MP down, grab a bottle of Ether (aka Potion in Japan) and liven things up!

See you guys at Bottleneck Gallery "8-bit and Beyond" video game show on Aug. 8!


7/16/2014


Description
Figure pretty much done. Now some tweeking needs to be done with special affects, text, and maybe background.

7/14/2014

Trying a few things. Almost there. I had to elongate her shorts and shorten her hair to capture some of the AC Tifa character design.

Need to touch up on the bottle, maybe add a background and I say she's done.


7/13/2014

Getting there. Flushed out the hair, skirt, arms... ah hell, the entire thing. Another day is all I need.


7/12/2014

Flushing out the figure.


7/11/2014

Well, Tifa is shaping up. Blocked most the figure that I needed, tomorrow I'll further render Tifa and start thinking about the background.

I wouldn't promote this approach of design, as an illustrator you should have much of your thoughts and plan worked out in your thumbnail. I just needed to get started on this because quite frankly I wasn't sure how to work out this design.

I plan to give here an aura like how characters have their MPs replenish as well as a blue milk mustache. 

Anyways, here's the work in progress.

 
7/10/2014

Sorry guys for the long delay. My part-time job has been taking a lot of my time, but final got around starting a new project for Bottleneck Gallery. August 8th will be their new show with video games as the theme.

I've decided to do Final Fantasy VII  with a parody of "Got Milk?" poster.

Got the thumbnail done and ready to start rendering.