1/23/2015
Working on the Glow int the Dark design. It's coming along nicely.
1/22/2015
Coming along with the rendering. Now I need to do Pinky (Zort!)
1/20/2015
Next GID project. Are you pondering what I'm pondering?
Tuesday, January 20, 2015
Sunday, January 11, 2015
Majora's Mask Glow in the Dark project!
1/17/2015
Last update for awhile on Majora's Mask. The image is done, but I can't show you the final image for professional reason. But I can tell you I'm working on a new GID project; Pinky and the Brain!
1/16/2015
Almost there. Just a few more tweaks.
1/15/2015
Rendering in Adobe Illustator. When doing GIDs, I need to render things in green so I can calculate the effects in the dark.
1/11/2015
Hi guys, taking a break from The Philosopher's Engine. Started my next project for Bottleneck Gallery's next glow in the dark (GID) poster.
I've tried drawing my thumbnail purely digitally, but I still get my best results simply with pen and paper.
Next I've been working on a "tight" sketch from my thumbnail. During the process, I try small compositional changes to see what translates to a good image.
In the end I return to flipping the figure back to the original position and adjusted the positions of the legs using puppet warp in Photoshop. Played with the position of the moon and added the Ocarina of Time.
Last update for awhile on Majora's Mask. The image is done, but I can't show you the final image for professional reason. But I can tell you I'm working on a new GID project; Pinky and the Brain!
1/16/2015
Almost there. Just a few more tweaks.
1/15/2015
Rendering in Adobe Illustator. When doing GIDs, I need to render things in green so I can calculate the effects in the dark.
1/11/2015
Hi guys, taking a break from The Philosopher's Engine. Started my next project for Bottleneck Gallery's next glow in the dark (GID) poster.
I've tried drawing my thumbnail purely digitally, but I still get my best results simply with pen and paper.
In the end I return to flipping the figure back to the original position and adjusted the positions of the legs using puppet warp in Photoshop. Played with the position of the moon and added the Ocarina of Time.
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