Sunday, June 28, 2015

Great times at TooManyGames!


Three days of pure video game fun! Thank you #toomanygames for making this year the best ever! Special thanks to #inticreates and making a special trip to the convention and providing us demos of #mightygunvolt and @mightynumber9! And thank you very much for the limited printed #mightygunvolt t-shirt!

Tuesday, June 16, 2015



In just a little over a week I'll be my first #toomanygames con at Oaks, PA. Come on by my booth at table 64 and say hello!

Sunday, June 14, 2015

Zelda TPE test piece


Finally done! Thanks for you patience guys!


Looking good. Just a few more tweaks to the background and we're done!


Getting there.


Working on the Moblin Air-Pirate. It's coming along nicely.


Background close to what I want... well maybe a little more bells and whistles. Then it's the Moblin's turn.


Coming alone nicely. Now to work on the #Moblin and the background.


Continuing the rendering of #Link.


Started to block in colors. Thank you for your patience guys!


New update. Sorry for the wait.


Hi guys! I have to apologize not posting anything for a long, long, long time. Been busy with clients and other works as well as maintaining a part-time job.

Though I'm ready to do the #Zelda: The Philosopher Engine (TPE) comic, I wanted to do a test piece with a new software I recently acquired. #Clipstudiopaintpro is a manga/illustration program from Clips Studios. Really enjoying using this and mainly bought it for it's comic layout and line editing abilities.

Here's a snap shot of the test piece I am working on. Let's see what happens. Wish me luck!