Sunday, April 2, 2017

Breath of the Wild Study


Finally done! #Nintendo really did good by hiring whoever did this design.


Was really hoping to get this exercise done in one day, but unfortunately life gets in the way (stupid life). Anyways, one of the simplest, yet important thing when drawing is to flip you work. By doing so, you can see all the "flaws" of your work and make the necessary corrections.

I found that I needed to adjust #zelda's hips, legs, and arms. The beauty of Photoshop is that you can use two great tools for manipulating images to place objects where you want them. The first is Liquify under the Filter menu. The other is Puppet Warp under Edit. Both are life savers!


I'm having a blast this morning with Photoshop using #nintendo 's #breathofthewild princes #zelda character study. I'm trying a whole range of brushes and filters as well as a loose painterly approach to the figure. So much fun! Oh, and the game is awesome too!